Race for Your Life
When the dangerous skydiving trick of master magician Ace Cooper goes wrong, his friend Cosmo flies to the rescue just before they crash through the roof of a building. As soon as they are all right, they go back to the Magic Express (Ace's home) and learn the cameraman may have sabotaged the turbo reactor in the stunt. Later that evening, Sensa-News reporter Duke Paparazzo desperately wants to do an expose on Ace after Ace embarrasses him at a society function. Unknown to Paparazzo, two men are after the CD video with Ace's accident. Just as the two, Spade and Diamond, knock him out, Ace enters the building and confronts the troublemakers. A fire breaks out, but Ace gets Paparazzo out safely. Unfortunately, Ace is arrested by police chief Captain Friedrichs for supposedly attacking Paparazzo. Ace manages to escape (disguised as a police officer himself) and catches up with the cameraman, Roger Waterhouse. Upon learning about a plot by the crime boss Black Jack to create accidents to sell CD videos, Ace tries as fast as possible to get to the race track while Cosmo, already at the track, attempts to stop the Electro City Grand Prix from starting. Capt. Friedrichs arrests Cosmo but can't stop Ace from getting into the race to save the life of driver Jim Speed. Spade and Diamond take control of Speed's car, and it looks as though Jim Speed is going to lose the race . . . and his life. In the end . . .


X-Oshi (Think Furby here!)
After a night of fun and dance at the DNA Club, Hotchkiss the bouncer and his robotic friend JoJo are on their way home when Hotchkiss is mysteriously attacked. Later, Ace is working on his latest electrical trick when he and Cosmo are alerted by Cosmo's friend Ulene to the trouble at the DNA Club. The police think Hotchkiss is responsible not only for the vandalism at the club but also the trashing of various other places in Electro City for the last few days. Ace links the vandalism to the sale of popular virtual pets known as "X-Oshis." He and Cosmo try to visit the toy's creator, Professor Lars, but they get sidetracked when they nearly crash on the way to the Temple Meditation Center. There, they learn Lars is NOT staying in suite 101 and are attacked by a horde of X-Oshis. Barely escaping by means of one of Ace's mental illusions, they go back to Lars's home and enter by the window. They discover a secret passage to a series of rooms below, only to find Lars tied and gagged. When Lars is freed, he tells Ace and Cosmo about the prototype X-Oshi causing all the trouble. The prototype stuns Lars and yells of the takeover of Earth by the X-Oshis. Ace and Cosmo battle the X-Oshis while JoJo helps Hotchkiss escape from the police. In the end . . .


Mad Train
Senator Dobbs, Electro City's leader, wants to give his new Circus Amusement Park (and himself) a big publicity stunt, and Ace Cooper proposes on making the big top disappear! Unfortunately, they and the senator's secretary experience elevator problems when a computer hacker sets off a bomb. The hostage taker has set up explosives on the stairs as well to keep the police at bay. Cosmo and Angel introduce a computer virus into City Hall's mainframe, stalling the hostage taker long enough for Ace and the others to escape safely. Convinced Dobbs isn't being truthful about his financial records, Ace meets Lt. Vega at police headquarters and discovers the identity of the hostage taker: Bill Peach, a former city hall employee who stumbled upon Dobbs's embezzling of funds from the building of the park and who tried to tell the police about it but got thrown out. Later, Ace and Vega confront two men Dobbs sent to kill Peach. Ace and Vega find Peach's trick mannequin and learn of his plan to use the Magic Express to destroy the park! Peach puts a virus into the Express's control system, sending it on its way to a collision with the park. Cosmo, in his workshop, is too busy playing a motion-simulating video game to notice what's going on. He realizes the problem when the train crashes through a police barrier. Catching up by helicopter, Ace jumps on the train and has two problems, getting past his own defenses to get into the train and then riding on his own Magic Bike with Peach controlling everything. After he seemingly gets run over by the Express, he manages to sneak in by Cosmo's special trap door. Time is running out, though, as Ace tries to get to the main engine, Cosmo tries to reboot Angel's original software, and Vega crashes into Peach, breaking Peach's remote control! In the end . . .


Cyber
On Lt. Vega's birthday, he thinks no one's concerned about it, but his secretary Miss LeSage delivers a surprise present . . . from Ace! Before he can open it, though, he gets another surprise present, this one from Capt. Friedrichs. Vega gets to work with a strange new partner: a robotic police recruit named Cyber. Invented by the Cyber Corporation, Cyber is the first cybernetic police officer, and it may not be the last thanks to the company's vice-president, Eldin Tyrole. Cyber gets his first test at the Croesus Palace, where two robbers are causing trouble. Ace and Cosmo stop the robbers, and Cyber hauls them off to jail, giving the cybercop a media blitz. Back at the Magic Express, Ace, Cosmo, and Vega learn the robbery was a set-up to give Cyber the publicity. Before Vega can question the robbers, however, Tyrole, who just happens to be Black Jack's niece, has already bailed them out. Vega reaches his boiling point when two more cybercops try to clean his office. As he mouths away at Cyber, the prototype suddenly shorts out and goes out of control, grabbing Cosmo by the shirt. Ace manages to get him away while the other cybercops short it out completely. Concerned about the reliability of the robots, Ace and Cosmo sneak into the Cyber Corporation itself, courtesy of the Magic Force, of course. Ace hypnotizes the two workers (who were also the robbers) trying to fix Cyber into explaining about Operation Trojan Horse, an elaborate scheme by black Jack to put the Cybers on the police force and have them under his control. Tyrole returns to police headquarters with Spade and Diamond to make the Cybers take over. Ace picks up Vega and goes to the trouble zone while Cosmo tries to fix the prototype. The headquarters itself is getting messed up as Spade and Diamond rob the strongroom with all the stolen money. In the end . . .


The Cruise
Electro City's most well-known celebrities, including Ace Cooper and Mona Malone, are enjoying the maiden voyage of the Nova when it apparently hits something and starts sinking. Mona falls over the side, but Ace saves her with his cape. He stays on the ship and rescues a child from being crushed before he falls into the water. He then emerges alongside Cosmo and Mona on their lifeboat. The next day, Ace feels upset about the uselessness of his magic in the situation, so he decides to check out the wreck before the official investigation. He goes scuba diving and discovers a large tear in the hull of the ship but nearly loses his life confronting some large robots. Ace survives the ordeal and then goes with Cosmo to police headquarters to explain the situation to Vega. While there, they see Mr. Wolfe, curator of the Metropolitan Museum, who tels them about solid gold Mayan statues being a part of the Nova's cargo. Ace and Cosmo return to the scene to go diving. When they reach the ship, they find the hole gone as well as no Mayan statues. Learning from which direction the robots came, they go through a graveyard of ships and run into more robots. Cosmo nearly loses his air supply, but Ace gives him his, and the two make it into some sort of treasure cave. There they find both Wolfe and Mr. Glam, a plundering sea pirate who has robbed ships for years. When Ace and Cosmo get closer, Cosmo accidentally sets off an alarm, and they get captured. Vega grows concerned when Ace is overdue and goes after him. Meanwhile, Ace and Cosmo face a shark-infested future by Glam. In the end . . .


The Prophecy
On a dark and stormy night, a gypsy named Nasica predicts a deal going down between Black Jack and someone else. After lightning strikes her trailer, however, her crystal ball lets her see something dangerous in store for Electro City. When Black Jack discovers her authenticity, he sends Spade and Diamond after her. She runs into the basement of the Ring Theatre and hides in a storage box while Ace has his show. She manages to give Spade and Diamond the slip but not before they cause trouble for Ace and Cosmo during the performance. The heroes later find Nasica in the Magic Express, and she explains the situation. Ace has a hard time believing her story, but one piece at a time the strange story begins to pull together: First, the dangerous substance in a strongbox turns out to be strontium, a radium block which at present is unstable and lethal. (It was stolen the night before by Dr. Parker, a scientist for the Jonathan Surge Consortium. He later ends up in a coma after Sonny Boy Surge spikes his drink.) Second, the way the city is be contaminated is by the water supply, whick leads to one of the city reservoirs. Finally Ace notices Black Jack and Dr. Parker exchanging money and the strontium. Black Jack uses the strontium to become normal, but Dr. Parker turns out to be Sonny Boy in disguise (hence Nasica's "man with two faces"). A battle breaks out between both crime bosses and their gangs. Nasica tries to get the money when Spade finds her, only for Ace to save her. Ace confronts Black Jack while the strontium falls into the water. Ace and Jack dive for the strongbox and battle each other underwater. What about the strontium?? In the end . . .


Multi-Flames
While Ace performs at Sonny Boy's new Sinsun Hotel, Sonny Boy gets a phone call about a possible fire but doesn't take it very seriously. Soon after the show, a fire really does break out. The building is evacuated, and Ace thinks he has the fire under control when it suddenly breaks out again, making him trapped. Luckily, the firefighting unit shows up just in time to put the fire out and save him. Of course, Ace's surprise here is discovering a woman, Lt. Atika, leading the unit. Soon afterward, Capt. Friedrichs automatically accuses Ace of starting that blaze, since he used fireballs in the show. At the Magic Express, Ace, Cosmo, and Angel discover a pattern from that and three previous fires. From there, Vega determines the culprit to be Multi-Flames, a seasoned arsonist just released from prison. Ace confronts Multi-Flames at a firefighting factory, but both get trapped in another fire. Cosmo comes with the special firefighting gear for Ace, yet they and Multi-Flames have to be rescued by Atika. Ace and Multi-Flames are arrested until Ace slips away and reunites with Cosmo in the Magic Racer. From Angel they both learn the owner of all the burned buildings is Sonny Boy. While Atika clears everyone out of another of Sonny Boy's casinos, he goes after her when he discovers she's out for revenge against him. Ace arrives to stop Sonny Boy from harming her but then learns of her plan for revenge due to Sonny Boy's faulty equipment. Ace and Atika then discover a little girl trapped, and with the building collapsing, it looks like they won't make it out alive. In the end . . .


Bad Program
In the Magic Express, Ace is working with Angel on a hologram device to create a clone of himself for his newest show while Cosmo is busy playing an interactive computer game for adults called Raptor XII (It's a clue here that Cosmo is NOT 18 years old). When lightning hits the Express, everything shorts out, including Angel. As Ace and Cosmo determine the damage, they have no idea someone else is in their home. Lt. Vega comes along and explains a case involving underage kids playing violent interactive video games made strictly for adults. He gets a call from Ms. LeSage, but the mysterious character in the Express traces the call, and electronically transfers himself to her apartment to kidnap her. Ace and Cosmo go there and meet Vega as he investigates the kidnapping. Finding a weapon of pure ionic structure, it's all they have to go on. The strange character goes on to kidnap Senator Dobbs and sets up a ransom demand. The character is none other than Raptor XII himself, the result of Cosmo's game and Ace's program being fused together in the lightning storm. Raptor XII is looking for someone called "Major," and only Cosmo knows how to track the character, since "Major" is his Internet pseudonym. As the only person who defeated Raptor XII on the highest possible level of the game, Cosmo uses his computer to locate both LeSage and Dobbs. LeSage is found safe by Vega, but Dobbs is still in the kidnapper's hands. Cosmo tries to face Raptor XII alone, but Ace comes to the rescue and saves him. The two escape with a copy of Raptor XII's programming, yet Dobbs is still in trouble. In the end . . .


The Challenge
D.J. Mickus is about to leave the DNA Club for the night when he runs into an army of six-legged robots. He becomes the latest contestant in a manical game show, and he gets pushed off the gangway after being unable to answer a question. Ace, Cosmo, and Vega go to the hospital to try to figure out exactly what happened. Cosmo explains about the game show interrupting regular programming. Ace then gets a mysterious phone call from the show's host, saying a poetic clue to make Ace and his friends figure out who the next victim is. They determine Zelda, a popular young model and friend of Cosmo, to be next on the list. Zelda herself has problems on her motorcycle as a robot makes it speed over 240 (My guess is kilometers per hour, since France is a metric system country.), but Ace and Cosmo save her. At the Magic Express, Ace, Cosmo, and Vega learn who the mad game show host is: Patrick Shoemaker, the host of the Super Challenge game show. The show was canceled at nearly the same time Ace started his own show, and, according to Angel, Shoemaker blamed Ace for the fall from fame. Shoemaker then calls Ace and challenges him to play as a contestant in order to guess the next victim. With no other choice, Ace and Cosmo go to the old TV studios and nearly die in the deadly challenges. In desperation, Ace chooses getting a clue to the next victim over saving Cosmo from sliding into a huge turbofan. Now, how can Ace save both the victim and Cosmo?? In the end . . .


Twin Brothers
In a series of strange occurrences, Ace has some troubles, from Paparazzo's near pie-in-the-face, to Vega being upset about bringing up an old matter at the DNA Club. The big blow comes when Ace discovers a man with his childhood sweetheart Mona Malone. After she leaves, he confronts the man, a perfect lookalike of Ace! The double (to whom I will refer as Ace #2) fires a poison dart, causing Ace to pass out. Ace #2 then tells him he will take everything, including his life. Ace #2 then goes to the Magic Express, poisons Zina into obeying him, and reprograms Angel to keep Ace from getting access. Every little bit, Ace's life seems to fall completely apart. Vega nearly arrests him, but Mona saves Ace after discovering one set of flowers NOT having Ace's signature on the card. A doctor gives Ace a medicine to slow the poison's effects, but if an antidote is not found soon, Ace will die! Mona then meets Ace #2, who proposes to her. One of his poison darts accidentally falls out of his pocket, which is exactly the break Mona needs to save Ace. Later, Cosmo is shocked to learn Ace (#2) plans to retire from magic and send him to a boarding school. Cosmo is plenty upset but then grows worried when Zina faints. Cosmo then finds the dart, cures Zina, and discovers the truth about Ace #2. The double then captures Cosmo and decides to send him to a watery grave. The real Ace drives up as Ace #2 leaves the scene after being denied access back into the Express. Ace saves Cosmo, but the poison kicks back in, and Ace is running out of time! In the end . . .


Stars of the Silver Screen
Despite curses plaguing a new movie being filmed in Electro City, actors Moody Gribs and Ava Cheron go to work when someone sabotages their helicopter. The copter, with Ava still inside, crashes into the water, but Ace jumps in and rescues her. Cosmo goes after the saboteur and ends up nearly run over by the saboteur's accomplice. Later, after Gribs quits, Ava decides to let Ace take over the part. Ace agrees to do it, only if Cosmo can be in on the action, too. Ava and director Oliver Rock explain the plot of the movie: the life of political journalist Jackie Monroe, a woman who mysteriously disappeared a few years earlier in an auto accident. While filming, Ace and Ava have two problems with the same two saboteurs, but the troublemakers are stopped by Ace and Zina. The two guys work for Black Jack, which in turn causes Ace to become suspicious about Ava, wondering why Black Jack wants to stop the movie and who Ava Cheron really is. Before he gets the answers, though, a hired sumo wrestler for Black Jack causes trouble at the film party in the Electric Planet restaurant. Ace, Cosmo, and Zina stop him and his two ninja friends before they let everyone safely out of the restaurant. Ava then explains how close Jackie was in exposing Black Jack's dealings. However, for a very important scene, Ava and Cosmo are joined by an odd group of extras who closely resemble Spade, Diamond, and three of Sonny Boy's henchmen. As it turns out, those five really are the bad guys while Ace finds the real extras. In the end . . .


Faceless
At the Surge Consortium, Prof. Surge himself introduces the new non-polluting battery. Ace, a guest there, hears a rumbling noise and investigates the newest room with one of the security guards. Both receive a surprise attack from a woman with no face. Ace tries his best to stop her, but she proves to be too much for him. Hours later, Surge is upset about the theft of silicon rods but can't understand the reasoning. Ace learns from Vega about Faceless, the most clever thief in the world. She's been hired by Black Jack to stop Sonny Boy, who himself has incriminating evidence which could put Black Jack behind bars. Faceless starts having fun much to the dismay of Ace, who finds the Magic Express partially trashed along with one of her riddles; Vega, who is caught sleeping on the job by Capt. Friedrichs via the newspaper; and Black Jack, who wants her to stick to the job at hand. Ace and Cosmo decipher the riddle and get set for a midnight meeting on the docks. Faceless steals a titanium tube from a factory just as she confronts Ace. Things get worse for him when Spade and Diamond show up, and he barely gets away. While Vega is forced off the Faceless case to concentrate on Sonny Boy's new bunker, Ace and Cosmo learn the deadly potential of combining the silicon rod and titanium tube: It can penetrate any safe in the world but more importantly cause everyone within 500 meters to suffer a heart attack! Ace makes the connection between the bomb, Faceless, and Sonny Boy's bunker, so he asks Vega to announce a riddle for her to stall for time. She solves it but too late, for she and Ace duke it out for a third time. In the end . . .


Stop Clowning Around
Ace and Cosmo are enjoying the circus when a ceiling prop goes awry, threatening the ringmaster's life. Ace goes to rescue the young lady, their old friend Yokiko. The next day, Ace, Yokiko, and Cosmo learn of the sabotaged equipment and implement a plan to expose the saboteur and save the circus from being closed. Only moments after the Magic Express arrives at the circus, someone taunts the elephants with mice and opens the elephant cage, unleashing a stampede. Yokiko and Ace corral the elephants in the streets of Electro City with no one getting hurt. Using a special dust on the cage door, Ace notices a large set of fingerprints which seem to belong to the strongman of the circus, Igor Strongor. Ace confronts him, but Strongor knocks himself out when he runs into the wall. Then, Ace and Cosmo overhear a conversation between Yokiko and Mr. Clockwise (Black Jack's lawyer), who wants her to sell the property and let Black Jack build a new casino. When Clockwise gets Spade and Diamond to finish her, Ace and Cosmo save her. Knowing the whole circus is in danger, Cosmo checks on a popular clown named Harmanis, who is teaching him how to be a clown and use an anti-gravity belt, and his orangutan partner Greg to make sure they're all right. Cosmo then finds a strange device underneath the trailer but gets knocked out and dragged away. He wakes up in the lion cage, and he's about to get attacked when Yokiko's panther Kim Cougar keeps the lions at bay. Ace and Zina aid Cosmo and keep the animals back. Cosmo and Yokiko get the show started while Ace finds a clue with large fingerprints. He discovers Harmanis to be the saboteur who sent Greg to do the work. After confronting Spade, Diamond, and two other henchmen, Ace deals with Harmanis, but the vengeful clown releases a hanging car with a toxic bomb in the trunk! In the end . . .


Go to Part 2 of the Episode Guide